WebIs there anywhere I can check which weapons will generate ghost heat when fired simultaneously ? I read on mwo official site that Gauss and PPC fall into the same … Weblarge pulse (clan): ghost heat penalty reduced from 4x to 3x. lPPCs/sPPCs/PPCs: from 2 to 3. Heavy PPC still at 2. IS ERPPC: still at 2, but penalty reduced from 7x to 4x. clan AC/5: from 3 to 4. clan AC/20: from 1 to 2. light gauss: no penalty, not with themselves nor with PPCs. IS SRM4: from 4 to 5. ATM3: from 4 to 6. I think that's all of them.
Mechwarrior Online Heat Simulator - GitHub Pages
WebJan 22, 2024 · It's got a HUGE problem in MWO: Ghost heat. You will mostly want to stagger shots because the heat is real. Also, convergence is bad on the wide arms. #1. The Fifth Horseman. Jan 22, 2024 @ 9:07am Playable, not exceptional. The KGCs in MWO differ in their hardpoints a lot - personally I found 2xUAC10+MRM40 a decent fit: better range, … WebAug 20, 2024 · Updated Ghost Heat Table Thread in ' MechWarrior Online ' started by Remover of Obstacles, Aug 19, 2024 . Remover of Obstacles Star Lord 1,656 592 199 … high haven bryson city
MWO Tutorials - Ghost Heat - YouTube
WebThe load out you're planning would reach 102% heat with every alpha so you would be blowing yourself up regularly until you get full skill trees in operations and weapons. They work best when you only have 2-4 energy hardpoints and can't boat ERmeds and dont have the tonnage to carry pulse lasers. WebGhost Heat is is a bad mechanic for a number of reasons. These reasons have been articulated by people more eloquent than I, but to contribute- 1: It's convoluted and poorly-communicated. When the mechanic was initially rolled out, it required spreadsheets to even explain and isn't referenced in-game. WebNov 28, 2013 · Part 1: What actually IS Ghost Heat? In brief, when you fire too many weapons of the same category, you begin incurring massive heat penalties not apart of … high hava lyrics